We have arrived at the final lesson concerning wireframes, and one of the most important features of any interactive design:
Primary & Secondary Buttons
One of the most common questions in UX design is: “Should the button be on the left or the right?” Well, it depends, actually. It depends on where you have created visual “edges”. So today we will learn about:
The Axis of Interaction
There are many common questions about UX design that you will get throughout your career. And some that you should get, even though you won’t. So today we will learn a few things about:
The Fold, Images & Headlines
Now that you’ve established your goals, researched your users, and planned your information architecture, it’s time to put those plans into action, baby! So today we will learn about:
Page Framework
(Navigation, Footers, etc.)
It is easy to imagine every user excitedly reading every letter you write and every pixel you make. Get over it, because real users don’t do that. They scan. Scanning means they only stop to read when something catches their eye. So today we will learn about scanning patterns:
Z-Pattern, F-Pattern, and Visual Hierarchy
The last design principle we will learn is about how to add order and meaning to the elements of your design, without adding any more elements. Sounds subtle, but it effects everything you see, every day:
Alignment & Proximity
When you repeat something, as we learned yesterday, you create a pattern. However, certain types of repetition can also create the perception of “shapes”, and that affects where the user’s eyes will go. So today we will learn about:
Line Tension and Edge Tension